Just under 2 weeks from the MiniCon and I'm almost ready with Paranoia. One last character background to finish. Anyone who hasn't run Paranoia before has got to try it. You just set up fear, suspicion and give the characters reasons to shoot at each other and lots of weapons to cause mayhem, throw in a hint of plot and Bang! hours of entertainment, mostly generated by the Players. It's so much fun to prep. I just sit there creating the character backgrounds, giving them impossible conflicting goals and chuckling over what might happen. No doubt it will be more entertaining than whatever I think of.
Finally have a story for the haunted house game. Whew! Gotta work out the details, but I'm mixing stuff from a screenplay idea, the character background system from Fear Itself and using BRP to make it all work.
The weekly game went off without a couple of Players and those who regularly attend are starting to grasp the C-Punk system. I'm playing with my own rules for Cyberpsycosis and it seems to be working well. Odd thing is that most people want to try going Cyberpsyco - weird. I guess I shouldn't be surprised as I'm running it like a convention game. There's just not the investment in the characters as there is in an ongoing game.
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