Tuesday, January 13, 2009

Fear and...well, more Fear

Just under 2 weeks from the MiniCon and I'm almost ready with Paranoia. One last character background to finish. Anyone who hasn't run Paranoia before has got to try it. You just set up fear, suspicion and give the characters reasons to shoot at each other and lots of weapons to cause mayhem, throw in a hint of plot and Bang! hours of entertainment, mostly generated by the Players. It's so much fun to prep. I just sit there creating the character backgrounds, giving them impossible conflicting goals and chuckling over what might happen. No doubt it will be more entertaining than whatever I think of.

Finally have a story for the haunted house game. Whew! Gotta work out the details, but I'm mixing stuff from a screenplay idea, the character background system from Fear Itself and using BRP to make it all work.

The weekly game went off without a couple of Players and those who regularly attend are starting to grasp the C-Punk system. I'm playing with my own rules for Cyberpsycosis and it seems to be working well. Odd thing is that most people want to try going Cyberpsyco - weird. I guess I shouldn't be surprised as I'm running it like a convention game. There's just not the investment in the characters as there is in an ongoing game.

Tuesday, January 6, 2009

So Little Time

I've got an event coming up. Endgame in Oakland CA runs MiniCons. 1-day events from 10AM-Midnite. 3 game slots with an hour break. I've signed up to run Paranoia and BRP B-Movie horror. Got the characters for Paranoia done. Working on their backgrounds, etc. Plan to do more tonite. Barely started on the BRP characters. It's a haunted house thing, but I don't have a story yet. MiniCon's less than 2 weeks away... Gulp! I might buy my 1st .pdf thing online. Yeah, I'm slow, alright! Chaosium has a monograph called This Old House by R.J. Christensen. Just the thing for a haunted house game.

The weekly group was missing a couple of members this week. One's in Japan and one's a workaholic with a new job. Made progress in the game anyway. Fewer people = fewer decisions. No need to get anyone in line yet. This might work after all...

Thursday, January 1, 2009

NOT a New Year's Resolutiion

Well, here it is 2009. I've decided to write every day and am starting here. Gonna shoot for regular posts on Tuesdays. Not a resolution, I just want to get back into the swing and need to give myself a schedule to do all the computer-centric stuff I'm wrapped up in. Here goes...

It's lining up to be quite a year. I've got the monthly SF game, and a gaming event (convention, minicon, etc) already lined up in January, February and March. There might be an event in April and the end of May Is Kubla! Labor Day weekend is PacifiCon and likely another event a month or so later. During all of this I'm going to push my own event in December.

I'm looking to do something I'm calling the Dead of Winter Horror RPG Invitational. This would be two days of gaming at the Brookdale Inn & Spa, just up HWY 9 from my house. It would be all horror RPG's. There would also be a Friday meet & greet. The Brookdale Inn (formerly Brookdale Lodge) is a haunted location. It's in the process of being renovated and should be totaly done by the time Dead of Winter happens (December 12-13). I'm hoping to have about 20 people attend. Pitched it to the SF group and they liked the idea. I'll require that everyone stay Fri & Sat nights. We'll see how it goes. Gonna need to get the Terror Rabbit website up & running for it. Should be interesting to go online with that.

Of course the weekly game continues. I'm now running CyberPunk. I'm doing a scenario I already ran for the SF group, which is mostly a published adventure (The Osiris Chip - with my own flair, natch). This is to get everyone used to the system. We'll then generate new characters and go from scratch. The Players have agreed to run straight with this (no foolin' around). It should be interesting. Already looks like I'm gonna need to have a talk with one of the Players about keeping with the tone of the game. More as this progresses.

Lots happening and I'll do my best to keep regular posts. From here on out I'll be up front, honest and likely brutal.